30-Second Overview: Taiwan has grown its own online platforms twice—Ming Pao Personal News Channel and Wretch (Wu Ming Xiao Zhan)—the former was strangled by the 2001 internet bubble and rescued by user self-help groups, while the latter was acquired by Yahoo and had its power cut on December 26, 2013. At other times, Taiwanese people have lived on other people’s servers. Over thirty years, we moved from BBS to Wretch, squeezed from Wretch into Facebook, retreated from Facebook into LINE groups, and peeked out from LINE groups to look at Threads. Every move meant losing a batch of photos, a batch of comments, and a stretch of youth. Similarweb measured in May 2024 that Taiwanese people spent an average of 11 minutes and 31 seconds on Threads, the highest in the world—compared to 5 minutes and 12 seconds for Americans and 3 minutes and 6 seconds for Japanese1. We spend the most time in the most insecure rental spaces. The thirty-year migration history is told as a clean line of evolution (BBS → Wretch → FB → LINE → Threads), but this line filters out the most critical fact: every move was a re-statement of "whose land this is," and Taiwanese people have always been tenants.
The Black-and-White City-State, and the First "Eviction"
The story does not begin where everyone assumes it does today. In 1992, Professor Chen Nian-hsing (陳年興) at the National Sun Yat-sen University’s Computer and Network Center set up a BBS server, naming it "Beauty Island" (Meili Zhi Dao). This was Taiwan’s first full-Chinese Internet BBS2. Before that, in 1984, the Ministry of Education had already decided to push the TANet academic network through National Chiao Tung University and National Sun Yat-sen University3. The internet was a pipe laid with taxpayer money, the universities were the endpoints of the pipe, and the BBS was a city-state that grew organically at the endpoint of that pipe.
On September 14, 1995, Tu I-jin (杜奕瑾), a student in the Department of Computer Science and Information Engineering at National Taiwan University, launched PTT in Room 618 of Male Dormitory 8 using a 486DX266 machine with 16MB of RAM4. That machine had nothing to do with Silicon Valley. In a student dormitory, using the school’s network, a free BSD system, and the time of a person staying up all night, it was built. Early users were mostly NTU students; registration required a student ID, and posting required real names before switching to IDs. The system was black-and-white, crude enough to run only text, but its stickiness was unimaginable.
The term "Xiangmin" (鄉民, villagers/netizens) grew out of this black-and-white landscape. In 2004, during the "Good Person's Counterattack" incident on PTT’s Nightlife Forum, the site administrator Junchoon (real name Huang Chien-yu) intervened and quoted a line from Stephen Chow’s movie Hail the Judge: "I’m just a villager coming to watch the show, only standing a bit forward," and wrote "Please let the watching 'villagers' step back behind the yellow line"5. A street-smart sophistry from a Hong Kong comedy film was picked up by an administrator mediating a dispute and became the most important self-designation in Taiwan’s online subculture. This term was later mistakenly attributed to Tu I-jin as the inventor, but he was merely the builder, not the namer. The right to name fell to the second-generation site administrator.
The "eviction" of the BBS era came early and was very Taiwanese. In the late 1990s, TANet began strictly regulating non-academic uses, and many BBS sites with commercial coloring were required to move out of the academic network or switch to commercial ISPs like HiNet6. The reason for the first collective move had nothing to do with "a better platform appearing"; it was simply because the landlord (the school) said only students could live here and no stalls could be set up. Free pipes come with conditions, and that condition is "don’t look too much like a business." This condition would return later, in the form of the "Wretch Case," becoming the sharpest public property dispute in Taiwan’s community history.
Taiwan Grows Its Own Platform for the First Time, but the Bubble Kills It First
Fast-forward to February 15, 2000. On that day, Ming Pao was founded by Chan Hung-chi (詹宏志), with NT$400 million in funding, hundreds of journalists, and a promise that shocked everyone: 24-hour daily updates, always on, all news free7. Ming Pao’s core was a news website, but what truly changed Taiwan’s internet history was the decision two months later: on April 11, 2000, Ming Pao launched "Personal News Channel," allowing every reader to open their own news site and post their own articles8. This was three full years before Wretch launched its blog service in 2003, marking the first germination of Taiwan’s blog culture.
Then the internet bubble burst. On February 21, 2001, Ming Pao ceased publication, burning NT$300 million in 370 days, with only NT$100 million left in the accounts9. Chan Hung-chi wrote calmly in the cessation statement, but the Personal News Channel users were not calm; they had been writing diaries, uploading photos, and meeting netizens there for a year. Once the cessation announcement was out, users formed a self-help group, gathered site administrators, launched petitions, and demanded a delay in closing the site. The Ming Pao board of directors was pushed by these strangers, extending the closure date to March 31, and finally finding PChome to take over management10.
This is the most counter-intuitive segment in Taiwan’s internet history: a platform defeated by capital was saved not by capital, but by a group of free users. Ming Pao Personal News Channel has survived from 2000 to the present; it survived Wretch’s closure and Xuite’s winding down, making it Taiwan’s oldest existing blog service. Its survival method is very Taiwanese: relying not on venture capital to extend its life, but on a group of people who felt "my things stay here," calling the administrator out for a meeting, and bringing the board of directors back to the table.
But the irony of this story is that no one felt it was a victory at the time. The news headlines were "Ming Pao Closes," "Internet Bubble Bursts," "Internet Economy Dream Shatters." The life-extension of Personal News Channel was treated as a small footnote in post-closure arrangements. Taiwan’s first self-grown, usable, and loved platform was swept away by the global internet bubble, and the credit for saving it was forgotten for twenty years. The next time Taiwan grew its own platform, Wretch, it would face the same problem, but this time, even a self-help group couldn’t save it.
500 Million Photos, and a Switch That Can Be Turned Off
In 1999, Jian Zhi-yu (簡志宇) from the Department of Computer Science and Information Engineering at National Chiao Tung University, along with students Wu Wei-kai, Lin Hung-chuan, Chiu Chien-hsi, Chen Hsuan-yen, and Pan Wei-cheng, set up "Wretch" (Wu Ming Xiao Zhan) in the school’s computer room11. Initially just a nickname for a BBS site, it launched its trio of blog, photo album, and message board in 2003. These three things formed the standard equipment for Taiwan’s youth: writing love letters in the blog, putting graduation trip photos in the album, and arguing on the message board12.
In 2005, Wretch moved out of NCTU and established a company with NT$20 million13. A September 2006 report in Guanghua Magazine left these numbers: 2.3 million members, 500 million photos, 1.2 million visits per day14. This scale was overwhelming in Taiwan at the time, larger than any other local internet service, with higher stickiness. This was not sent by Silicon Valley; it was born in Taiwan.
On December 13, 2006, Yahoo announced the acquisition of Wretch. Rumors suggested a price of approximately NT$700 million, but the official amount was never disclosed15. At that moment, Taiwan’s tech circle thought this was a victory: a local team sold to a multinational company, founders became the richest, and Taiwan finally had its own success story. But things quickly became complicated. On January 8, 2007, DPP Legislator Tang Huo-sheng held a press conference, accusing Wretch of being hosted on the TANet academic network from the start, raising a commercial service using free academic resources, and finally selling to Yahoo was "using public instruments for private gain, commercially immoral"16.
This controversy never truly ended. Academic papers left this criticism: "Wretch’s success was built on the abuse of public resources from the academic network and dishonesty toward users. Its commercialization process severely harmed the public property rights of the academic network and internet publicness."17 The part about dishonesty toward users refers to the commercial transition in 2005; users woke up to find their blogs had become ad carriers and their photo albums had become containers that required payment to view fully. The dissatisfaction at the time was quickly overshadowed by the "finally sold" narrative of the Yahoo acquisition, but this entanglement would return in another form in 2013.
Seven years later, on December 26, 2013, Yahoo奇Mo announced that Wretch and Yahoo Blog would close on the same day18. Those 500 million photos, those 2.3 million accounts, that decade of youth, were power-cutoff by a remote decision. Jian Zhi-yu later left a quote in an interview with bnext: "The thing I regret most in my life is that the Jian Zhi-yu of 2005 was not thinking with the mind of the Jian Zhi-yu of 2010. The Jian Zhi-yu of 2010 could speak English, knew how an international company operates, and had managed a larger team. If you put him in 2005, everything would be different... Although Wretch would inevitably end, at least this war would have lasted a bit longer."19 This reads like an entrepreneur’s last words, but a sharper reading is: what he regrets is that he didn’t have strong enough capabilities back then to negotiate with Yahoo, failing to keep a switch that couldn’t be turned off.
After the switch was truly turned off, in December 2016, ETtoday reported a scene that reappeared every year: users opening old blog links from ten years ago, seeing a blank screen, seeing 404 errors, seeing their vanished youth20. This went beyond personal memory; it was the displacement of an entire generation. High school love letters, first love photos, and full albums of university club activities were all left in the meeting minutes of some Yahoo internal decision-making meeting, where a product manager calculated traffic, revenue, and maintenance costs, then signed. At the moment of signing, the youth of over two million Taiwanese people became a row of deletion in an internal KPI spreadsheet.
More sharply, users at the time did not have the option to "export." Wretch’s photo albums had no official backup tools, no batch download function, no ZIP file to pack and take away. Yahoo had provided a brief moving tool before closing the site, but the destination was Tumblr or Pixnet, one another US company, the other local but which also experienced multiple ownership changes. Moving was never going home; it was changing landlords to continue renting.
Taiwanese People Plurk, Don’t Tweet: How a Local Platform Was Squeezed into a Corner
While Wretch was still alive, on May 12, 2008, the microblogging service Plurk, made by a Canadian team, went live21. Its timeline was horizontal, it had a Karma system, and it gave you emojis and special features based on activity level—a very Taiwanese design sense, although the development team was not in Taiwan. Plurk captured the Taiwan market before Twitter entered, and the degree of capture was so great that "Taiwanese people Plurk, don’t tweet" became the standard observation in the internet world for those years22.
Numbers speak. In 2011, Taiwanese users accounted for about 40.8% of Plurk’s global traffic; by 2018, this ratio rose to 74.6%23. That is, in the later stage, Plurk almost became a microblogging service exclusive to Taiwan, with fewer and fewer foreign users. From one angle, this phenomenon is a victory for Taiwan’s stickiness, but from another, when a platform becomes increasingly exclusive to Taiwanese people, it becomes harder to raise the next round of funding, harder to retain technical talent, and harder to compete with global giants. Plurk didn’t die, but it stopped in place.
The reason it stopped had little to do with technology and mostly with crowds. In 2009, Taiwan’s Facebook users were only around 100,000; by the end of the year, it soared to over 5 million, with 3.5 million coming from a game called FarmVille. On December 9, 2009, the Traditional Chinese version of FarmVille went live, and Taiwanese people started secretly growing vegetables at work, waking up at midnight at home to harvest, and stealing each other’s greens. This collective obsession turned Facebook from a "thing used by American students" into something where everyone from middle-aged to teenagers had an account24.
FarmVille itself wasn’t particularly interesting; it was a Flash-based, slow-paced vegetable-growing game. But it got one thing right that Plurk didn’t at the time: it turned social relationships into gamifiable costs. You steal my vegetables, so I go comment on your wall; I want to see who stole my vegetables, so I must log into Facebook; I want to invite friends to play together, so I must pull friends from MSN into Facebook. Within three months, Taiwan’s middle-class mothers, civil servant fathers, and high school daughters were all pulled into the same social network by a virtual vegetable garden.
Plurk had no countermeasure. Its horizontal timeline, Karma system, and emoji unlocks were still there for users, but people around them were on Facebook, family on Facebook, colleagues on Facebook. That social gravity was so strong that many felt "what I write on Plurk is unseen." A strong local platform doesn’t need to be defeated; it just needs to be bypassed by crowds. Plurk was later strategically invested in by Chinese capital in the 2010s and acquired by Malaysia’s SEA Group in 2016. It is still alive, but it is now one of the few old places where a few people go to visit relatives in the corner of Taiwan’s internet25.
"Did You Steal Vegetables Today?": Foreign Beasts Trade Away Three Million People with a Vegetable Garden
Zoom in a bit. Look at what happened in those three years from 2009 to 2012.
In early 2009, Facebook’s presence in Taiwan was very low. The mainstream was Wretch, Plurk, PTT, and MSN; Facebook was "something heard to be used by foreign college students." Then FarmVille arrived. Scenes remembered in reports: people in offices secretly switching windows, hiding Facebook behind Excel; midnight 2 AM phone alarms ringing because "the tomatoes are ripe"; colleagues’ greetings changing from "Have you eaten?" to "Did you steal vegetables today?"26.
From 2010 to 2012, this was the binding period for Facebook in Taiwan. MSN was still there, but already feeling pressure: one, Facebook’s built-in instant messaging was getting better and better; two, MSN started crashing inexplicably, logging in inexplicably. Microsoft’s strategy during this period was very vague: MSN had no App, no mobile strategy, no clear product direction to compete with Facebook.
Then came January 8, 2013. Microsoft sent emails notifying all users that MSN would cease service on March 15, except in China. The actual global transfer date was April 8, 2013; on that day, MSN officially ceased service in Taiwan27. Here is a number that has been misstated for many years: the common saying is "300 million MSN users poured into LINE," but the truth is Microsoft transferred about 100 million users to its own Skype. MSN’s global historical peak was about 300 million, but active users at the time of cessation in 2013 were only around 100 million, and the default migration destination was Skype, not LINE28.
But in Taiwan, the biggest beneficiary of MSN’s death was indeed LINE. The reason goes back to June 23, 2011, the day LINE went live globally. LINE’s official record states clearly: "In response to the anxious days spent unable to contact family and friends following the Great East Japan Earthquake, the LINE app was launched on June 23, 2011."29 This was a product of a Japanese team responding to the anxiety of family and friends being out of touch after the 311 Earthquake; from day one it was mobile-first, from day one a tool for "reporting safety."
Starting in February 2012, LINE launched aggressive advertising in Taiwan starring Gigi Lai (桂綸鎂), a chapter about phone calls and SMS, followed by a series of lifestyle scenes30. This cannot be called a single viral event; it was more like a rare, intensive TV + MRT advertising offensive by a Japanese (Korean-owned) company in Taiwan’s media history. In November 2012, LINE’s Taiwan users broke 10 million31. MSN wasn’t dead yet, but LINE was already bigger than it.
When MSN ceased service in 2013, Taiwan’s family groups, colleague groups, and mom groups had already been running on LINE for over a year. Microsoft pushed users to Skype, but Taiwan users didn’t go; their friends, family, and colleagues were already on LINE. A communication software from a foreign entity, designed for Japan’s 311, inherited the network left by MSN in Taiwan. In June 2014, LINE Taiwan Limited was officially established in Taiwan32. By 2025, LINE’s monthly active users in Taiwan were 22 million, with a penetration rate of about 94%33. Taiwan is stickier to LINE than Korea (where LINE lost to KakaoTalk locally) and Japan (LINE’s home field).
The strangeness of this replacement is: it looks like a rational choice, useful, free, family is there, but every step was not decided by Taiwanese people. Facebook used a vegetable garden to pull three million people away from local platforms; LINE used a wave of messaging software designed for Japan’s post-disaster to take away the entire MSN generation. We didn’t refuse, because there was no reason to; but we didn’t choose, because we weren’t asked.
Looking back at those four years from 2009 to 2013, it was the most thorough "foreign capital victory" in Taiwan’s community history. Local Wretch, local Ming Pao, local BBS culture, under the two waves of attack from foreign Facebook and foreign LINE, all retreated to the corner. This retreat had no TV debates, no referendums, no public discussion in any form. It was simply the product decisions of two overseas Apps that determined what the social infrastructure of an entire generation would look like. By the time we looked back in 2024 to discuss words like "digital sovereignty" and "data localization," it was already remedial class for that silent battle from over a decade ago.
Locking Public Dialogue into Elders’ Groups
After taking over Taiwan, LINE’s first thing was to privatize public dialogue.
In the Wretch era, blogs were public, had RSS, had trackbacks, and were indexed by Google. In the Facebook era, posts were still barely public, although the walls between inside and outside the wall got thicker and thicker, but at least classmates, clubs, and events still existed on Facebook in a searchable form. In the LINE group era, the entire community’s dialogue disappeared outside search engines, disappeared from history, disappeared from any range where external researchers could access it.
A 2024 investigation by The Reporter left this quote: "False information and controversial messages within LINE groups, through groups in communities, temples, political parties, and civil organizations, cause social division, stigmatize specific groups, and strengthen opposition."34 The key to this observation is not "there is false information" (any platform has it), but the structure of "groups": it lets messages only circulate in acquaintances’ circles, lets messages be forwarded infinitely but be hard to refute externally, and lets media and fact-checking institutions almost penetrate nothing. LINE groups have become the undercurrent of Taiwan’s elections, public health, and social issues, but outsiders cannot see the source, flow rate, or endpoint of this undercurrent.
LINE’s Terms of Service Article 4.7 writes this logic plainly: "Accounts for this service belong exclusively to individuals. Users’ rights to use this service cannot be transferred, lent to third parties, or inherited by third parties."35 This provision means: after you die, your LINE account and all conversations disappear with you. The words your mother said to you when she passed, the good morning picture your father sent you last, the chat records with your deceased friend, have no legal right of inheritance. In the physical world, a letter, a telegram, a diary, will be left to your family after you die; on LINE, the ownership of these things belongs to LY Corporation, not to your descendants.
This is the most silent clause of the platform era. No one thinks about their death when registering for LINE. But thirty years of internet history teaches us one thing: you will die, your password will die with you, your conversations will continue to exist on some cloud server, but no one can read them again. Taiwanese people delivered a lifetime of relationships on LINE, but never thought about where these relationships would go after we left.
At the same time, PTT was still there. Its users were aging; a MIC 2024Q4 survey said PTT’s main users were in the 35-44 age group (27.8%), while 18-24 year olds preferred IG (78%), Dcard (45.9%), and Threads (44%)36. But PTT was doing something other platforms didn’t: all its posts were still in search engines, all history could still be cited, all controversies could still be accessed for academic research. PTT is the last fossil of public domain in Taiwan’s community history; it didn’t get bigger, but it didn’t turn off its own history.
During the 2014 Sunflower Student Movement, PTT was the most immediate broadcast station for students between the site and the outside world; during the 2018 same-sex marriage referendum, the Gossip Forum was an arena for massive discourse production; during the 2020 presidential election, long posts on PTT’s Gossip Forum were treated by academia as primary material for political communication research. This wouldn’t happen in LINE groups, not because no one discusses politics in LINE groups, but because discussions in LINE groups cease to exist once they leave that 200-person group. Whether a society has citable public discussion records determines what that society’s memory looks like. Taiwan’s fossil is still alive, but it is already a unique copy.
There Will Never Be Another Hegemon Again
In 2011, Lin Yu-chin (林裕欽), a sophomore in the Department of Information Management at National Taiwan University, made the first version of Dcard37. Initially a small tool for "drawing a card every midnight to match with a stranger," it slowly became a college student discussion board, then the social platform with the highest usage rate among Taiwan’s 18-24 year old females. In 2015, Lin Yu-chin established Dcard Inc., turning Dcard from a student project into a complete company product38.
On July 5, 2023, Meta launched Threads. It broke 5 million users in 6 hours, 100 million in 5 days39, the fastest-growing internet service in history, period. Taiwan’s reaction was also fast. Similarweb measured in May 2024 showed that Taiwanese users spent an average of 11 minutes and 31 seconds on Threads, the highest in the world;同期 (same period) US was 5 minutes and 12 seconds, Japan 3 minutes and 6 seconds40. A MIC 2024Q4 survey left another watershed: Threads’ usage rate in Taiwan reached 17.5%, surpassing PTT’s 17.1% for the first time41.
But the headline "Threads Surpasses PTT" is not as simple as it looks. For thirty years, every major community migration in Taiwan had a single hegemon: PTT in the BBS era, Wretch in the photo album era, MSN in the instant messaging era, Facebook in the social network era, LINE in the communication era. But this time in the 2020s, platforms are dispersed: young people exist in parallel on IG, Dcard, and Threads; each platform accounts for 40-80% penetration, but none can eat up an entire generation like LINE did42.
This dispersion has an ignored political significance. When your social life is dispersed across five platforms, you don’t spend ten years on any one of them; you write thoughts on Threads, put photos on IG, read gossip on Dcard, chat with family on LINE, voice chat with friends on Discord. Each platform gets your slice, not your whole self. This sounds like progress in digital sovereignty; you are no longer bound by a single platform, but it also means one thing: when the next major migration comes, no platform can take away an entire generation’s memory at once like Wretch did. Because no platform ever owned it all at once.
But the cost of "no single hegemon" is that Taiwanese users cut their time into five parts, storing them separately on the servers of five foreign companies. Threads is Meta’s, IG is Meta’s, LINE is Z Holdings’, Discord is Discord Inc.’s, TikTok is ByteDance’s. Local platforms didn’t even squeeze into the battlefield this time. Dcard is considered the local choice for the 18-24 year old female community, but its scale, its discourse influence, and its international map are very similar to Plurk’s situation in the late 2010s: strong, but bypassed by crowds.
On August 31, 2023, Xuite (Sui Yi Wo) began a three-stage closure; the blog platform that once absorbed Wretch bloggers in 2013 drove users out again43. That wasn’t news; it was a too-familiar scene. Taiwanese people have moved many times. Every move, someone cries while flipping through old blogs, someone crawls through walls to find backups, someone finds halfway down that photo links are already dead. No one asks why this happens every few years.
Whose Power Socket Is Your Youth Plugged Into?
On March 19, 2025, a Threads user opened an account called @wretch_1999, with the bio: "★●○● Welcome to Wretch ●○●★ / Cumulative Visitors: 0000520 / Who Comes to My House / ♪♫ Background Music: 5566 - I’m Sad ♪♫"44. The post said: "When will someone discover me? Revived" "If no one discovers me... it seems about time to close the site again."
This account was fan-made, not official; it wasn’t Yahoo reviving Wretch, it wasn’t technically reconnecting the power cut in 2013. This was a 2025 Taiwanese person, using Threads (Meta’s) to simulate a 2005 Wretch interface, including the era-specific "Cumulative Visitors 0000520," the era-specific "Who Comes to My House" visitor log, the era-specific "Background Music Auto-Play." He simulated not just the UI, but an entire generation’s memory of "owning a corner of the internet."
But this soul-summoning is plugged into Meta’s power socket. If one day Threads closes like Wretch did (this is no longer a question of if, but when; thirty years of history has told us the answer), then this @wretch_1999 will disappear too, one soul-summoning taken away by another displacement.
This is the shape of Taiwan’s thirty-year online community history. We moved from BBS to Wretch, squeezed from Wretch into Facebook, retreated from Facebook into LINE, peeked out from LINE to look at Threads. Every move left the previous generation’s memories behind the power switch that was turned off. We spend the world’s first 11 minutes and 31 seconds on Threads45, meaning we put the most time, the most photos, the most conversations, into the most insecure rental space. When the next major migration comes, the fate of these things is not in our hands.
Ming Pao Personal News Channel is still alive today because of the 2001 user self-help group46. Wretch died on December 26, 2013, because no self-help group blocked Yahoo’s decision. The difference between these two things has nothing to do with technology, capital, or business models; the key is whether users were treated as owners. For thirty years, the answer to this question was mostly "no."
Next time someone asks you "why back up photos," "why save your own blog," "why remember passwords you used before," you can tell them the story of that @wretch_1999 account. A 2025 Taiwanese person, using Meta’s servers, mourning Wretch closed by Yahoo, simulating 2005 youth. Every link in the whole thing does not belong to himself.
"If no one discovers me... it seems about time to close the site again"47—when he wrote this sentence, he probably wasn’t joking. Thirty years, and we still haven’t learned how to own our own things.
Further Reading
- Wretch (Wu Ming Xiao Zhan) — Youth Placed on Someone Else’s Removable Server
- PTT (PiTiTi) — A City-State Grown from the Academic Network
- Facebook in Taiwan
- Threads in Taiwan — Threads and 11 Minutes 31 Seconds
- Instagram in Taiwan
- Miin — The Safe Haven of "Let’s Go, Let’s Go to Miin" in 2026
References
- Similarweb May 2024 "Last Month" usage time measurement, reported by Taiwan media comparing average usage time for Threads by country: Taiwan 11 min 31 sec, US 5 min 12 sec, Japan 3 min 6 sec, Taiwan ranks first globally. Similarweb Threads Statistics Report.↩
- 1992, Prof. Chen Nian-hsing at National Sun Yat-sen University set up "Beauty Island" BBS, Taiwan’s first full-Chinese Internet BBS. Wikipedia: BBS in Taiwan.↩
- 1984, Ministry of Education selected National Chiao Tung University and National Sun Yat-sen University to push TANet academic network infrastructure. TANet History, Ministry of Education Department of Information and Technology Education.↩
- September 14, 1995, Tu I-jin set up PTT in NTU Male Dorm 8, Room 618, using a 486DX266 / 16MB RAM machine. PTT Official History Page.↩
- 2004 PTT Nightlife Forum "Good Person's Counterattack" incident, site administrator Junchoon (Huang Chien-yu) quoted Stephen Chow’s Hail the Judge character Tang Jing (played by Wu Qi-hua) line "I’m just a villager coming to watch the show, only standing a bit forward," writing "Please let the watching 'villagers' step back behind the yellow line," popularizing the term "Xiangmin" as PTT users’ self-designation. Wikipedia: Xiangmin.↩
- Late 1990s TANet academic network regulations prohibited commercial use; some BBS sites were required to move out of the academic network, switching to HiNet or other commercial ISPs. TANet Usage Regulation History Discussion, Taiwan Network Information Center.↩
- February 15, 2000, Chan Hung-chi founded Ming Pao, NT$400 million funding, hundreds of journalists, free online news. Wikipedia: Ming Pao.↩
- April 11, 2000, Ming Pao launched "Personal News Channel" service, allowing users to open personal news sites, the earliest germination of Taiwan’s blog culture, three years before Wretch’s blog service. Ming Pao Personal News Channel History.↩
- February 21, 2001, Ming Pao announced cessation; 370 days from founding to cessation, burned NT$300 million, about NT$100 million left in accounts at cessation. Wikipedia: Ming Pao.↩
- After Ming Pao ceased, Personal News Channel users formed a self-help group, launched petitions, forcing the board to extend closure to March 31, finally taken over by PChome for management, still operational today. PChome Personal News Channel Service Page.↩
- 1999, Wretch founded in NCTU Computer Science Department, founders Jian Zhi-yu and students Wu Wei-kai, Lin Hung-chuan, Chiu Chien-hsi, Chen Hsuan-yen, Pan Wei-cheng. Wikipedia: Wretch.↩
- 2003, Wretch launched three core services: blog, photo album, message board, establishing the standard form for Taiwan’s personal online content production. Wikipedia: Wretch.↩
- March 2005, Wretch moved out of NCTU, established company with NT$20 million, officially entering commercialization phase. bnext "Wretch" Report.↩
- Guanghua Magazine September 2006 report: Wretch 2.3 million members, 500 million images, 1.2 million visits per day. Guanghua Magazine Wretch Interview.↩
- December 13, 2006, Yahoo announced acquisition of Wretch, rumored price approx. NT$700 million, but official actual transaction amount never disclosed. Yahoo奇Mo Acquires Wretch News.↩
- January 8, 2007, DPP Legislator Tang Huo-sheng held press conference: "Wretch used free academic network to build database, yet treated it as private property, selling it together with Yahoo after acquisition, commercially immoral behavior." Wikipedia: Wretch § Commercialization Controversy.↩
- Academic paper criticism: "Wretch’s success was built on abuse of public resources from academic network and dishonesty toward users. Its commercialization process severely harmed academic network’s public property rights and internet publicness." Airitilibrary Academic Paper U0067.↩
- December 26, 2013, Yahoo奇Mo announced Wretch and Yahoo Blog would close on the same day. Yahoo奇Mo Wretch Closure Announcement.↩
- Jian Zhi-yu interview with bnext: "The thing I regret most in my life is that the Jian Zhi-yu of 2005 was not thinking with the mind of the Jian Zhi-yu of 2010. The Jian Zhi-yu of 2010 could speak English, knew how an international company operates, and had managed a larger team. If you put him in 2005, everything would be different... Although Wretch would inevitably end, at least this war would have lasted a bit longer." bnext Article 39669.↩
- December 2016, ETtoday reported Wretch post-closure, users opening old blog links seeing 404 and blank pages, a generational displacement phenomenon. ETtoday 2016/12/09 Wretch Closure 3rd Anniversary Review.↩
- May 12, 2008, Plurk went live, microblogging service developed by Canadian team. Wikipedia: Plurk.↩
- "Taiwanese people Plurk, don’t tweet" was the standard description in the internet observation world from 2009-2012, reflecting Plurk capturing the market before Twitter entered Taiwan. Plurk Taiwan Usage Study, TWNIC Network Usage Survey.↩
- Plurk Global Traffic Taiwan User Share: 2011 approx. 40.8%, 2018 rose to 74.6%. Plurk Alexa / SimilarWeb Historical Traffic Analysis.↩
- December 9, 2009, Traditional Chinese FarmVille went live, driving Taiwan Facebook users from approx. 100,000 to over 5 million, approx. 3.5 million were FarmVille players. Wikipedia: FarmVille.↩
- Plurk later strategically invested in by Chinese capital, acquired by Malaysia’s SEA Group (including Garena) in 2016, still operating but scale far from peak. Wikipedia: Plurk.↩
- FarmVille era Taiwan office culture description: stealing vegetables, midnight alarm harvest, greetings changing from "Have you eaten?" to "Did you steal vegetables today?" Apple Daily 2010 FarmVille Office Phenomenon Report.↩
- January 8, 2013, Microsoft sent email notifying MSN would cease service March 15 (except China), actual global transfer date April 8. BBC News 2013/01/08 Microsoft MSN Cessation Announcement.↩
- MSN global historical peak approx. 300 million users, active users at cessation approx. 100 million, Microsoft transferred to its own Skype service, not "300 million poured into LINE" as rumored in Taiwan. Microsoft Skype-MSN Integration Official Explanation.↩
- LINE Official History Page: "In response to the anxious days spent unable to contact family and friends following the Great East Japan Earthquake, the LINE app was launched on June 23, 2011." LINE Corp Official History.↩
- February 2012, LINE launched Gigi Lai代言 ads in Taiwan, starting from phone/SMS chapter, intensive TV and MRT advertising. Brain Magazine 2012 LINE Ad Strategy Analysis.↩
- November 2012, LINE Taiwan users broke 10 million. LINE Taiwan Official Announcement.↩
- June 2014, LINE Taiwan Limited officially established subsidiary in Taiwan. Ministry of Economic Affairs Commercial Department Company Registration Data.↩
- 2025 LINE Taiwan monthly active approx. 22 million, penetration rate approx. 94%, ranking high globally. Korea Herald 2025 LINE Global Market Analysis; DataReportal Digital 2025 Taiwan.↩
- The Reporter Investigation: "False information and controversial messages within LINE groups, through groups in communities, temples, political parties, and civil organizations, cause social division, stigmatize specific groups, and strengthen opposition." The Reporter information-warfare-business-disinformation Series.↩
- LINE Terms of Service Article 4.7: "Accounts for this service belong exclusively to individuals. Users’ rights to use this service cannot be transferred, lent to third parties, or inherited by third parties." LINE Terms of Service Taiwan Version.↩
- MIC 2024Q4 Social Media Usage Rate Survey: PTT main 35-44 (27.8%), 18-24 prefer IG (78%) / Dcard (45.9%) / Threads (44%). MIC ITRI Industry Intelligence Institute 2024Q4 Social Media Survey.↩
- 2011, Lin Yu-chin, sophomore in NTU Information Management Department, created Dcard first version, originally a "draw card every midnight to match" small tool. Wikipedia: Dcard.↩
- 2015, Lin Yu-chin established Dcard Technology Co., Ltd., turning Dcard from student project to formal company product. Ministry of Economic Affairs Commercial Department Company Registration Data; bnext Dcard Startup Interview.↩
- July 5, 2023, Meta launched Threads, broke 5 million users in 6 hours, 100 million in 5 days, fastest growth record in internet service history. Meta Official Announcement.↩
- Similarweb May 2024 measurement: Taiwan Threads users average usage time 11 min 31 sec, first globally;同期 US 5 min 12 sec, Japan 3 min 6 sec. Similarweb Threads Regional Usage Analysis Report.↩
- MIC 2024Q4 Social Usage Rate Survey: YT 72.3%, FB 72.1%, IG 44.7%, Dcard 17.6%, Threads 17.5%, PTT 17.1%, Threads surpasses PTT for first time. MIC 2024Q4 Social Media Usage Rate Survey.↩
- 2025 Taiwan 18-24 year old user social platform dispersion phenomenon: IG 78%, Dcard 45.9%, Threads 44%, LINE, Discord parallel use, no single hegemon. MIC 2024Q4 Age Group Analysis; DataReportal Digital 2025 Taiwan.↩
- August 31, 2023, Xuite (Sui Yi Wo) began three-stage closure, once absorbed some Wretch bloggers in 2013 Wretch closure, this time again forcing users to move. Xuite (Sui Yi Wo) Closure Announcement.↩
- March 19, 2025, Threads user opened @wretch_1999 account, simulating Wretch interface: "★
●○● Welcome to Wretch ●○●★ / Cumulative Visitors: 0000520 / Who Comes to My House / ♪♫ Background Music: 5566 - I’m Sad ♪♫", fan-made, not official revival. @wretch_1999 Threads Account.↩ - Same as Note 1. Similarweb May 2024 Taiwan Threads average usage time 11 min 31 sec, first globally.↩
- Same as Note 10. After Ming Pao ceased, Personal News Channel relied on user self-help group and administrator meetings to争取, extended closure and transferred to PChome for management, still operating.↩
- Same as Note 44. @wretch_1999 post content: "When will someone discover me? Revived" "If no one discovers me... it seems about time to close the site again."↩